@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
@Override
public void registerIcons(IconRegister par1IconRegister)
{
this.icon = new Icon[doornames.length * 2];
for (int i = 0; i < doornames.length; ++i)
{
this.icon[i] = par1IconRegister.registerIcon("MineFantasy:Furn/" + doornames[i]);
this.icon[i + doornames.length] = new IconFlipped(this.icon[i], true, false);
}
}
BlockDoorMF.java 文件源码
java
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