public static void setupTerrain(RenderGlobal renderGlobal, Entity viewEntity, double partialTicks, ICamera camera, int frameCount, boolean playerSpectator)
{
renderGlobal.setupTerrain(viewEntity, partialTicks, camera, frameCount, playerSpectator);
}
ShadersRender.java 文件源码
java
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项目:BaseClient
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