public void updateInFrustum(ICamera par1ICamera)
{
this.isInFrustum = par1ICamera.isBoundingBoxInFrustum(this.rendererBoundingBox);
if (this.isInFrustum && Config.isOcclusionFancy())
{
this.isInFrustrumFully = par1ICamera.isBoundingBoxInFrustumFully(this.rendererBoundingBox);
}
else
{
this.isInFrustrumFully = false;
}
}
WorldRenderer.java 文件源码
java
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项目:Resilience-Client-Source
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