@SuppressWarnings("rawtypes")
@SideOnly(Side.CLIENT)
@Override
public void onRenderLiving(RenderLivingEvent.Pre event, RenderLivingBase renderer, int amplifier) {
GlStateManager.pushMatrix();
EnumDyeColor dye = EnumDyeColor.byDyeDamage(Math.min(amplifier, EnumDyeColor.values().length - 1));
int rgb = dye.getColorValue();
float r = (rgb >>> 16 & 0xFF) / 256.0F;
float g = (rgb >>> 8 & 0xFF) / 256.0F;
float b = (rgb & 0xFF) / 256.0F;
GlStateManager.color(r, g, b);
GlStateManager.popMatrix();
}
SkinTintBrew.java 文件源码
java
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项目:Bewitchment
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