ItemRenderFlag.java 文件源码

java
阅读 19 收藏 0 点赞 0 评论 0

项目:CrystalMod 作者:
@Override
public void render(ItemStack stack) {
    TransformType type = lastTransform;
    GlStateManager.pushMatrix();
    GlStateManager.translate(0.5, 0.5, 0.5);
    GlStateManager.rotate(180, 1, 0, 0);
    if(type == TransformType.GUI){
        GlStateManager.translate(-1, -0.1, 0);
        GlStateManager.scale(0.8, 0.8, 0.8);
        GlStateManager.rotate(90, 0, 1, 0);
    }else if(type == TransformType.THIRD_PERSON_RIGHT_HAND){
        GlStateManager.rotate(90, 0, 1, 0);
        GlStateManager.rotate(80, -1, 0, 0);
        GlStateManager.rotate(-50, 0, 0, 1);
        GlStateManager.translate(-0.8, 0, 0.4);
    }else if(type == TransformType.GROUND || type == TransformType.FIRST_PERSON_RIGHT_HAND){
        GlStateManager.translate(-0.5, 0, 0.5);
        GlStateManager.rotate(-45, 0, 1, 0);
    }
    GlStateManager.translate(-0.5, -0.5, -0.5);
    int color = ItemNBTHelper.getInteger(stack, "FlagColor", Color.WHITE.getRGB());
    TagManager.getInstance().renderFlag(color, 90);
    Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    GlStateManager.popMatrix();
}
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号