@Override
public void render(TileEntityWickerBasket te, double x, double y, double z, float partialTicks,
int destroyStage, float alpha)
{
rand.setSeed(te.getWorld().getSeed());
IItemHandler itemHandler = CapUtils.getItemHandler(te);
for(int slot = 0; slot < itemHandler.getSlots(); slot++)
{
GlStateManager.pushMatrix();
//Translate into the centre of the basket, above the bottom
GlStateManager.translate(x + 0.5F, y + 0.2F + 0.075F * slot, z + 0.5F);
GlStateManager.translate(getRandDisplacement(rand), 0.0F, getRandDisplacement(rand));
GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
GlStateManager.rotate(360.0F * rand.nextFloat(), 0.0F, 0.0F, 1.0F);
GlStateManager.scale(0.8F, 0.8F, 0.8F);
Minecraft.getMinecraft().getRenderItem().renderItem(itemHandler.getStackInSlot(slot), TransformType.FIXED);
GlStateManager.popMatrix();
}
}
WickerBasketRender.java 文件源码
java
阅读 18
收藏 0
点赞 0
评论 0
项目:BetterBeginningsReborn
作者:
评论列表
文章目录