EntityRenderer.java 文件源码

java
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项目:RuneCraftery 作者:
private float func_78481_a(float p_78481_1_, boolean p_78481_2_) {
   if(this.field_78532_q > 0) {
      return 90.0F;
   } else {
      EntityPlayer var3 = (EntityPlayer)this.field_78531_r.field_71451_h;
      float var4 = 70.0F;
      if(p_78481_2_) {
         var4 += this.field_78531_r.field_71474_y.field_74334_X * 40.0F;
         var4 *= this.field_78506_S + (this.field_78507_R - this.field_78506_S) * p_78481_1_;
      }

      if(var3.func_110143_aJ() <= 0.0F) {
         float var5 = (float)var3.field_70725_aQ + p_78481_1_;
         var4 /= (1.0F - 500.0F / (var5 + 500.0F)) * 2.0F + 1.0F;
      }

      int var6 = ActiveRenderInfo.func_74584_a(this.field_78531_r.field_71441_e, var3, p_78481_1_);
      if(var6 != 0 && Block.field_71973_m[var6].field_72018_cp == Material.field_76244_g) {
         var4 = var4 * 60.0F / 70.0F;
      }

      return var4 + this.field_78494_N + (this.field_78493_M - this.field_78494_N) * p_78481_1_;
   }
}
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