/**
* Render the block morph on player's position
*/
@Override
@SideOnly(Side.CLIENT)
public void render(EntityLivingBase entity, double x, double y, double z, float entityYaw, float partialTicks)
{
Minecraft mc = Minecraft.getMinecraft();
BlockRendererDispatcher blockrendererdispatcher = mc.getBlockRendererDispatcher();
GlStateManager.pushMatrix();
GlStateManager.translate((float) x, (float) y + 0.5F, (float) z);
mc.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translate(-0.5F, -0.5F, 0.5F);
blockrendererdispatcher.renderBlockBrightness(this.block, 1.0F);
GlStateManager.translate(0.0F, 0.0F, 1.0F);
GlStateManager.popMatrix();
}
BlockMorph.java 文件源码
java
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项目:metamorph
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