RenderManager.java 文件源码

java
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项目:Resilience-Client-Source 作者:
private void func_85094_b(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
    GL11.glDepthMask(false);
    GL11.glDisable(GL11.GL_TEXTURE_2D);
    GL11.glDisable(GL11.GL_LIGHTING);
    GL11.glDisable(GL11.GL_CULL_FACE);
    GL11.glDisable(GL11.GL_BLEND);
    float var10 = par1Entity.width / 2.0F;
    AxisAlignedBB var11 = AxisAlignedBB.getAABBPool().getAABB(par2 - (double)var10, par4, par6 - (double)var10, par2 + (double)var10, par4 + (double)par1Entity.height, par6 + (double)var10);
    RenderGlobal.drawOutlinedBoundingBox(var11, 16777215);
    GL11.glEnable(GL11.GL_TEXTURE_2D);
    GL11.glEnable(GL11.GL_LIGHTING);
    GL11.glEnable(GL11.GL_CULL_FACE);
    GL11.glDisable(GL11.GL_BLEND);
    GL11.glDepthMask(true);
}
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