MFluid.java 文件源码

java
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项目:Minestrappolation-4 作者:
@SideOnly(Side.CLIENT)
public static void buildRenderFor(Block block, String name)
{
    final ModelResourceLocation fluidLocation = new ModelResourceLocation(MReference.MODID + ":" + name, "fluid");
    Item fluid = Item.getItemFromBlock(block);
    ModelBakery.addVariantName(fluid);
    ModelLoader.setCustomMeshDefinition(fluid, new ItemMeshDefinition()
    {
        @Override
        public ModelResourceLocation getModelLocation(ItemStack stack)
        {
            return fluidLocation;
        }
    });
    ModelLoader.setCustomStateMapper(block, new StateMapperBase()
    {
        @Override
        protected ModelResourceLocation getModelResourceLocation(IBlockState state)
        {
            return fluidLocation;
        }
    });
}
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