EntityRenderer.java 文件源码

java
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项目:ExpandedRailsMod 作者:
public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
    this.shaderIndex = SHADER_COUNT;
    this.mc = mcIn;
    this.resourceManager = resourceManagerIn;
    this.itemRenderer = mcIn.getItemRenderer();
    this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
    this.lightmapTexture = new DynamicTexture(16, 16);
    this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
    this.lightmapColors = this.lightmapTexture.getTextureData();
    this.theShaderGroup = null;

    for (int i = 0; i < 32; ++i)
    {
        for (int j = 0; j < 32; ++j)
        {
            float f = (float)(j - 16);
            float f1 = (float)(i - 16);
            float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
            this.rainXCoords[i << 5 | j] = -f1 / f2;
            this.rainYCoords[i << 5 | j] = f / f2;
        }
    }
}
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