public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
this.shaderIndex = SHADER_COUNT;
this.mc = mcIn;
this.resourceManager = resourceManagerIn;
this.itemRenderer = mcIn.getItemRenderer();
this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
for (int i = 0; i < 32; ++i)
{
for (int j = 0; j < 32; ++j)
{
float f = (float)(j - 16);
float f1 = (float)(i - 16);
float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
this.rainXCoords[i << 5 | j] = -f1 / f2;
this.rainYCoords[i << 5 | j] = f / f2;
}
}
}
EntityRenderer.java 文件源码
java
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项目:ExpandedRailsMod
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