@Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter)
{
MultipartBakedModel.Builder builder = new MultipartBakedModel.Builder();
for (Selector selector : multipart.getSelectors())
{
builder.putModel(selector.getPredicate(multipart.getStateContainer()), partModels.get(selector).bake(partModels.get(selector).getDefaultState(), format, bakedTextureGetter));
}
IBakedModel bakedModel = builder.makeMultipartModel();
return bakedModel;
}
ModelLoader.java 文件源码
java
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项目:CustomWorldGen
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