public OBJBakedModel(OBJModel model, IModelState state, VertexFormat format, ImmutableMap<String, TextureAtlasSprite> textures)
{
this.model = model;
this.state = state;
if (this.state instanceof OBJState) this.updateStateVisibilityMap((OBJState) this.state);
this.format = format;
this.textures = textures;
}
OBJModel.java 文件源码
java
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项目:CustomWorldGen
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