/**
* Register same base texture for each egg subtype
*/
@Override
@SideOnly(Side.CLIENT)
public void registerResources() {
this.model = new ModelResourceLocation("minecraft:spawn_egg", "inventory");
ModelLoader.registerItemVariants(this, this.model);
ModelLoader.setCustomMeshDefinition(this, new ItemMeshDefinition() {
@Override
public ModelResourceLocation getModelLocation(ItemStack stack) {
return ItemCustomEgg.this.model;
}
});
}
ItemCustomEgg.java 文件源码
java
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项目:ZeldaSwordSkills
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