private void renderPlayerArms(AbstractClientPlayer clientPlayer)
{
this.mc.getTextureManager().bindTexture(clientPlayer.getLocationSkin());
Render<AbstractClientPlayer> render = this.renderManager.<AbstractClientPlayer>getEntityRenderObject(this.mc.thePlayer);
RenderPlayer renderplayer = (RenderPlayer)render;
if (!clientPlayer.isInvisible())
{
GlStateManager.disableCull();
this.renderRightArm(renderplayer);
this.renderLeftArm(renderplayer);
GlStateManager.enableCull();
}
}
ItemRenderer.java 文件源码
java
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项目:BaseClient
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