@Override
public void doRenderLayer(@Nonnull RenderPlayer renderPlayer, EntityEquipmentSlot equipmentSlot, @Nonnull ItemStack piece,
@Nonnull AbstractClientPlayer entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_,
float p_177141_7_, float scale) {
if (equipmentSlot != null) {
return;
}
GlStateManager.pushMatrix();
if (entitylivingbaseIn.isSneaking()) {
GlStateManager.translate(0.0F, 0.2F, 0.0F);
}
renderPlayer.getMainModel().bipedHead.postRender(0.0625F);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
GlStateManager.scale(0.75f, 0.9f, 2);
GlStateManager.translate(0.0F, 2.7f * 0.0625F, .49 * 0.0625F);
Minecraft.getMinecraft().getItemRenderer().renderItem(entitylivingbaseIn, piece, TransformType.NONE);
GlStateManager.popMatrix();
}
MagnetLayer.java 文件源码
java
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