private static void registerEntityModels()
{
RenderingRegistry.registerEntityRenderingHandler(EntityStone.class,
new RenderSnowball(Minecraft.getMinecraft().getRenderManager(),
ARKCraftItems.rock, Minecraft.getMinecraft()
.getRenderItem()));
RenderingRegistry.registerEntityRenderingHandler(EntityGrenade.class,
new RenderSnowball(Minecraft.getMinecraft().getRenderManager(),
WeaponModule.items.grenade, Minecraft.getMinecraft()
.getRenderItem()));
RenderingRegistry.registerEntityRenderingHandler(
EntityTranqArrow.class, new RenderTranqArrow());
RenderingRegistry.registerEntityRenderingHandler(
EntityStoneArrow.class, new RenderStoneArrow());
RenderingRegistry.registerEntityRenderingHandler(
EntityMetalArrow.class, new RenderMetalArrow());
if (ModuleItemBalance.WEAPONS.SIMPLE_PISTOL)
{
RenderingRegistry.registerEntityRenderingHandler(
EntitySimpleBullet.class, new RenderSimpleBullet());
}
if (ModuleItemBalance.WEAPONS.SHOTGUN)
{
RenderingRegistry.registerEntityRenderingHandler(
EntitySimpleShotgunAmmo.class,
new RenderSimpleShotgunAmmo());
}
if (ModuleItemBalance.WEAPONS.LONGNECK_RIFLE)
{
RenderingRegistry.registerEntityRenderingHandler(
EntitySimpleRifleAmmo.class, new RenderSimpleRifleAmmo());
RenderingRegistry.registerEntityRenderingHandler(
EntityTranquilizer.class, new RenderTranquilizer());
}
if (ModuleItemBalance.WEAPONS.SPEAR)
{
RenderingRegistry.registerEntityRenderingHandler(EntitySpear.class,
new RenderSpear());
}
if (ModuleItemBalance.WEAPONS.FABRICATED_PISTOL)
{
RenderingRegistry.registerEntityRenderingHandler(
EntityAdvancedBullet.class, new RenderAdvancedBullet());
}
}
Models.java 文件源码
java
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项目:ARKCraft-Code
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