private static void registerEntityModels()
{
RenderingRegistry.registerEntityRenderingHandler(EntityStone.class, new RenderSnowball(Minecraft.getMinecraft().getRenderManager(), ARKCraftItems.stone, Minecraft.getMinecraft().getRenderItem()));
RenderingRegistry.registerEntityRenderingHandler(EntityStoneArrow.class, new RenderStoneArrow());
// RenderingRegistry.registerEntityRenderingHandler(EntityGrenade.class,
// new RenderSnowball(Minecraft.getMinecraft().getRenderManager(),
// ARKCraftItems.grenade, Minecraft.getMinecraft().getRenderItem()));
RenderingRegistry.registerEntityRenderingHandler(EntityDodo.class, new RenderDodo(new ModelDodo(), 0.3F));
if (ModuleItemBalance.WEAPONS.SIMPLE_PISTOL) {
RenderingRegistry.registerEntityRenderingHandler(EntitySimpleBullet.class, new RenderSimpleBullet());
}
if (ModuleItemBalance.WEAPONS.SHOTGUN) {
RenderingRegistry.registerEntityRenderingHandler(EntitySimpleShotgunAmmo.class, new RenderSimpleShotgunAmmo());
}
if (ModuleItemBalance.WEAPONS.LONGNECK_RIFLE) {
RenderingRegistry.registerEntityRenderingHandler(EntitySimpleRifleAmmo.class, new RenderSimpleRifleAmmo());
RenderingRegistry.registerEntityRenderingHandler(EntityTranquilizer.class, new RenderTranquilizer());
}
if (ModuleItemBalance.WEAPONS.SPEAR) {
RenderingRegistry.registerEntityRenderingHandler(EntitySpear.class, new RenderSpear());
}
if (ModuleItemBalance.WEAPONS.FABRICATED_PISTOL) {
RenderingRegistry.registerEntityRenderingHandler(EntityAdvancedBullet.class, new RenderAdvancedBullet());
}
}
ClientProxy.java 文件源码
java
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项目:ARKCraft
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