@Override
public void registerRenderInformation()
{
RenderingRegistry.registerBlockHandler(new BlockRendererMF());
registerItemRenderer();
RenderingRegistry.registerEntityRenderingHandler(EntityDrake.class, new RenderDrake(new ModelDrake(), 1.5F));
RenderingRegistry.registerEntityRenderingHandler(EntityHound.class, new RenderHound(new ModelHound(), 0.5F));
RenderingRegistry.registerEntityRenderingHandler(EntityMinotaur.class, new RenderMinotaur(new ModelMinotaur(), 2F));
RenderingRegistry.registerEntityRenderingHandler(EntitySkeletalKnight.class, new RenderSkeletalKnight(new ModelSkeletalKnight()));
RenderingRegistry.registerEntityRenderingHandler(EntityDragonSmall.class, new RenderSmallDragon(new ModelSmallDragon(), 2F));
RenderingRegistry.registerEntityRenderingHandler(EntityFirebreath.class, new RenderFirebreath());
RenderingRegistry.registerEntityRenderingHandler(EntityBasilisk.class, new RenderBasilisk());
RenderingRegistry.registerEntityRenderingHandler(EntityArrowMF.class, new RenderArrowMF());
RenderingRegistry.registerEntityRenderingHandler(EntityShrapnel.class, new RenderShrapnel());
RenderingRegistry.registerEntityRenderingHandler(EntityBoltMF.class, new RenderBoltMF());
RenderingRegistry.registerEntityRenderingHandler(EntityBombThrown.class, new RenderBomb());
RenderingRegistry.registerEntityRenderingHandler(EntityThrownSpear.class, new RenderThrownItem());
RenderingRegistry.registerEntityRenderingHandler(EntityRockSling.class, new RenderSnowball(ItemListMF.misc, ItemListMF.rock));
}
MFProxy_client.java 文件源码
java
阅读 31
收藏 0
点赞 0
评论 0
项目:MineFantasy
作者:
评论列表
文章目录