ClientProxy.java 文件源码

java
阅读 29 收藏 0 点赞 0 评论 0

项目:BetterWithAddons 作者:
public void registerModels()
{
    ItemModels.register();
    //BlockModels.register();

    ModelLoader.setCustomStateMapper(ModBlocks.thorns,new StateMap.Builder().ignore(BlockThorns.FACING).build());
    ModelLoader.setCustomStateMapper(ModBlocks.brine, new BrineStateMapper());
    ModelLoader.setCustomStateMapper(ModBlocks.aqueductWater, new StateMapperBase() {
        @Override
        protected ModelResourceLocation getModelResourceLocation(IBlockState state) {
            return aqueductWaterLocation;
        }
    });

    RenderingRegistry.registerEntityRenderingHandler(EntityGreatarrow.class, RenderGreatarrow.GREATARROW_RENDER);
    RenderingRegistry.registerEntityRenderingHandler(EntityYa.class, RenderYa.YA_RENDER);
    RenderingRegistry.registerEntityRenderingHandler(EntitySpirit.class, manager -> new RenderSpirit(manager));
    RenderingRegistry.registerEntityRenderingHandler(EntityAncestryBottle.class, manager -> new RenderSnowball<>(manager,ModItems.ancestryBottle,Minecraft.getMinecraft().getRenderItem()));
    RenderingRegistry.registerEntityRenderingHandler(EntityArtifactFrame.class, RenderArtifactFrame.ARTIFACEFRAME_RENDER);
    ClientRegistry.bindTileEntitySpecialRenderer(TileEntityAlchDragon.class, new RenderAlchDragon());
}
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号