public void render3DTexture(int index, float thickness)
{
Tessellator tess = Tessellator.instance;
float var9 = (float)(index % 16 * 16 + 0) / 256.0F;
float var10 = (float)(index % 16 * 16 + 16) / 256.0F;
float var11 = (float)(index / 16 * 16 + 0) / 256.0F;
float var12 = (float)(index / 16 * 16 + 16) / 256.0F;
ItemRenderer.renderItemIn2D(tess, var10, var11, var9, var12, 256, 256, thickness);
}
RenderCage.java 文件源码
java
阅读 22
收藏 0
点赞 0
评论 0
项目:MobCages
作者:
评论列表
文章目录