@SubscribeEvent
public void onRenderLivingPost(RenderLivingEvent.Post event)
{
EntityGib[] gibs = amputationMap.get(event.getEntity());
if(gibs != null)
{
boolean gibbed = false;
for(int i = 0; i <= 2; i++)
{
if(!gibs[i].attached)
{
gibbed = true;
break;
}
}
if(gibbed)
{
if(event.getRenderer() instanceof RenderBiped || event.getRenderer() instanceof RenderPlayer)
{
ModelBase model = event.getRenderer().mainModel;
ModelBiped bipedPass1 = null;
ModelBiped bipedPass2 = null;
for(int i = 0; i < event.getRenderer().layerRenderers.size(); i++)
{
LayerRenderer layer = (LayerRenderer)event.getRenderer().layerRenderers.get(i);
if(layer instanceof LayerBipedArmor)
{
LayerBipedArmor armor = (LayerBipedArmor)layer;
bipedPass1 = armor.modelLeggings;
bipedPass2 = armor.modelArmor;
break;
}
}
if(model instanceof ModelBiped && bipedPass1 != null && bipedPass2 != null)
{
ModelBiped biped = (ModelBiped)model;
bipedPass1.bipedHead = ModelGib.bipedHead1;
bipedPass1.bipedHeadwear = ModelGib.bipedHeadwear1;
bipedPass1.bipedLeftArm = ModelGib.bipedLeftArm1;
bipedPass1.bipedRightArm = ModelGib.bipedRightArm1;
bipedPass2.bipedHead = ModelGib.bipedHead2;
bipedPass2.bipedHeadwear = ModelGib.bipedHeadwear2;
bipedPass2.bipedLeftArm = ModelGib.bipedLeftArm2;
bipedPass2.bipedRightArm = ModelGib.bipedRightArm2;
biped.bipedHead.showModel = true;
biped.bipedHeadwear.showModel = true;
biped.bipedLeftArm.showModel = true;
biped.bipedRightArm.showModel = true;
}
}
}
}
}
EventHandlerClient.java 文件源码
java
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项目:Mob-Amputation
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