private void render(int p_152436_1_, int p_152436_2_, int p_152436_3_, int p_152436_4_)
{
GlStateManager.color(1.0F, 1.0F, 1.0F, 0.65F + 0.35000002F * this.field_152443_c);
this.mc.getTextureManager().bindTexture(locationStreamIndicator);
float f = 150.0F;
float f1 = 0.0F;
float f2 = (float)p_152436_3_ * 0.015625F;
float f3 = 1.0F;
float f4 = (float)(p_152436_3_ + 16) * 0.015625F;
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
worldrenderer.pos((double)(p_152436_1_ - 16 - p_152436_4_), (double)(p_152436_2_ + 16), (double)f).tex((double)f1, (double)f4).endVertex();
worldrenderer.pos((double)(p_152436_1_ - p_152436_4_), (double)(p_152436_2_ + 16), (double)f).tex((double)f3, (double)f4).endVertex();
worldrenderer.pos((double)(p_152436_1_ - p_152436_4_), (double)(p_152436_2_ + 0), (double)f).tex((double)f3, (double)f2).endVertex();
worldrenderer.pos((double)(p_152436_1_ - 16 - p_152436_4_), (double)(p_152436_2_ + 0), (double)f).tex((double)f1, (double)f2).endVertex();
tessellator.draw();
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
}
GuiStreamIndicator.java 文件源码
java
阅读 21
收藏 0
点赞 0
评论 0
项目:BaseClient
作者:
评论列表
文章目录