private void compileDisplayList(final float f)
{
displayList = GLAllocation.generateDisplayLists(1);
GL11.glNewList(displayList, GL11.GL_COMPILE);
final Tessellator tessellator = Tessellator.instance;
for (int i = 0; i < faces.length; i++)
{
faces[i].draw(tessellator, f);
}
GL11.glEndList();
compiled = true;
}
FairyModelRenderer.java 文件源码
java
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项目:FairyFactions
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