private void renderModelBrightnessColorQuads(float p_178264_1_, float p_178264_2_, float p_178264_3_, float p_178264_4_, List<BakedQuad> p_178264_5_)
{
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
for (BakedQuad bakedquad : p_178264_5_)
{
worldrenderer.begin(7, DefaultVertexFormats.ITEM);
worldrenderer.addVertexData(bakedquad.getVertexData());
if (bakedquad.hasTintIndex())
{
worldrenderer.putColorRGB_F4(p_178264_2_ * p_178264_1_, p_178264_3_ * p_178264_1_, p_178264_4_ * p_178264_1_);
}
else
{
worldrenderer.putColorRGB_F4(p_178264_1_, p_178264_1_, p_178264_1_);
}
Vec3i vec3i = bakedquad.getFace().getDirectionVec();
worldrenderer.putNormal((float)vec3i.getX(), (float)vec3i.getY(), (float)vec3i.getZ());
tessellator.draw();
}
}
BlockModelRenderer.java 文件源码
java
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项目:DecompiledMinecraft
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