public void loadTexture(IResourceManager resourceManager) throws IOException
{
this.deleteGlTexture();
InputStream inputstream = Shaders.getShaderPackResourceStream(this.texturePath);
if (inputstream == null)
{
throw new FileNotFoundException("Shader texture not found: " + this.texturePath);
}
else
{
try
{
BufferedImage bufferedimage = TextureUtil.readBufferedImage(inputstream);
TextureMetadataSection texturemetadatasection = this.loadTextureMetadataSection();
TextureUtil.uploadTextureImageAllocate(this.getGlTextureId(), bufferedimage, texturemetadatasection.getTextureBlur(), texturemetadatasection.getTextureClamp());
}
finally
{
IOUtils.closeQuietly(inputstream);
}
}
}
SimpleShaderTexture.java 文件源码
java
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