RenderBlocks.java 文件源码

java
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项目:RuneCraftery 作者:
public boolean func_85096_a(BlockAnvil p_85096_1_, int p_85096_2_, int p_85096_3_, int p_85096_4_, int p_85096_5_) {
   Tessellator var6 = Tessellator.field_78398_a;
   var6.func_78380_c(p_85096_1_.func_71874_e(this.field_78669_a, p_85096_2_, p_85096_3_, p_85096_4_));
   float var7 = 1.0F;
   int var8 = p_85096_1_.func_71920_b(this.field_78669_a, p_85096_2_, p_85096_3_, p_85096_4_);
   float var9 = (float)(var8 >> 16 & 255) / 255.0F;
   float var10 = (float)(var8 >> 8 & 255) / 255.0F;
   float var11 = (float)(var8 & 255) / 255.0F;
   if(EntityRenderer.field_78517_a) {
      float var12 = (var9 * 30.0F + var10 * 59.0F + var11 * 11.0F) / 100.0F;
      float var13 = (var9 * 30.0F + var10 * 70.0F) / 100.0F;
      float var14 = (var9 * 30.0F + var11 * 70.0F) / 100.0F;
      var9 = var12;
      var10 = var13;
      var11 = var14;
   }

   var6.func_78386_a(var7 * var9, var7 * var10, var7 * var11);
   return this.func_82776_a(p_85096_1_, p_85096_2_, p_85096_3_, p_85096_4_, p_85096_5_, false);
}
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