public static void calculateBaseColor (float[] target, int color) {
float r = (float)(color >> 16 & 255) / 255f;
float g = (float)(color >> 8 & 255) / 255f;
float b = (float)(color & 255) / 255f;
if (EntityRenderer.anaglyphEnable) {
float gray = (r * 30f + g * 59f + b * 11f) / 100f;
float rg = (r * 30f + g * 70f) / 100f;
float rb = (r * 30f + b * 70f) / 100f;
r = gray;
g = rg;
b = rb;
}
target[0] = r;
target[1] = g;
target[2] = b;
}
RenderHelper.java 文件源码
java
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项目:GardenCollection
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