private void renderFloatingItem(World world, ItemStack itemStack)
{
RenderItem itemRenderer = minecraft.getRenderItem();
if (itemStack != null)
{
double local = (period * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL);
float hoverHeight = (float) ((0.4 * (Math.sin(local))) / 8);
GlStateManager.translate(0.5F, 0.5F + hoverHeight, 0.5F);
EntityItem entityitem = new EntityItem(world, 0.0D, 0.0D, 0.0D, itemStack);
entityitem.getEntityItem().stackSize = 1;
entityitem.hoverStart = 0.0F;
GlStateManager.pushMatrix();
GlStateManager.disableLighting();
float rotation = (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL);
GlStateManager.rotate(rotation, 0.0F, 1.0F, 0);
GlStateManager.scale(0.5F, 0.5F, 0.5F);
GlStateManager.pushAttrib();
RenderHelper.enableStandardItemLighting();
itemRenderer.renderItem(entityitem.getEntityItem(), ItemCameraTransforms.TransformType.FIXED);
RenderHelper.disableStandardItemLighting();
GlStateManager.popAttrib();
GlStateManager.enableLighting();
GlStateManager.popMatrix();
}
}
GhostSeatTESR.java 文件源码
java
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项目:TombCraft
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