GhostSeatTESR.java 文件源码

java
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项目:TombCraft 作者:
private void renderFloatingItem(World world, ItemStack itemStack)
{
    RenderItem itemRenderer = minecraft.getRenderItem();
    if (itemStack != null)
    {
        double local = (period * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL);
        float hoverHeight = (float) ((0.4 * (Math.sin(local))) / 8);

        GlStateManager.translate(0.5F, 0.5F + hoverHeight, 0.5F);
        EntityItem entityitem = new EntityItem(world, 0.0D, 0.0D, 0.0D, itemStack);
        entityitem.getEntityItem().stackSize = 1;
        entityitem.hoverStart = 0.0F;
        GlStateManager.pushMatrix();
        GlStateManager.disableLighting();

        float rotation = (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL);

        GlStateManager.rotate(rotation, 0.0F, 1.0F, 0);
        GlStateManager.scale(0.5F, 0.5F, 0.5F);
        GlStateManager.pushAttrib();
        RenderHelper.enableStandardItemLighting();
        itemRenderer.renderItem(entityitem.getEntityItem(), ItemCameraTransforms.TransformType.FIXED);
        RenderHelper.disableStandardItemLighting();
        GlStateManager.popAttrib();

        GlStateManager.enableLighting();
        GlStateManager.popMatrix();
    }
}
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