RenderHelper.java 文件源码

java
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项目:HoloInventory 作者:
public static void renderStack(RenderItem ri, ItemStack stack, int cols, int col, int rows, int row)
{
    GlStateManager.pushMatrix();
    GlStateManager.pushAttrib();
    GlStateManager.translate(0.4f * (cols / 2.0 - col) - 0.2f, 0.4f * (rows / 2.0 - row), 0);
    GlStateManager.pushMatrix();
    GlStateManager.rotate((float) (360.0 * (double) (System.currentTimeMillis() & 0x3FFFL) / (double) 0x3FFFL), 0, 1, 0);
    GlStateManager.scale(0.45, 0.45, 0.45);

    ri.renderItem(stack, ItemCameraTransforms.TransformType.FIXED);

    if (stack.hasEffect())
    {
        GlStateManager.disableAlpha();
        GlStateManager.disableRescaleNormal();
        GlStateManager.disableLighting();
    }
    GlStateManager.popMatrix();

    GlStateManager.popAttrib();
    GlStateManager.popMatrix();
}
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