public static Vector3d getRealPositionX(BlockPos pos)
{
Vector3d vector3d = new Vector3d();
vector3d.x = pos.getX() - TileEntityRendererDispatcher.staticPlayerX;
vector3d.y = pos.getY() - TileEntityRendererDispatcher.staticPlayerY;
vector3d.z = pos.getZ() - TileEntityRendererDispatcher.staticPlayerZ;
return vector3d;
}
ClientRenderUtils.java 文件源码
java
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项目:InspiringWorld
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