@Override
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
TileEntityGrinder tile = new TileEntityGrinder();
tile.blockType = block;
GL11.glPushMatrix();
GL11.glTranslatef(-0.2F,
0.0F,
-0.3F);
GL11.glRotatef(-5,
0,
1,
0);
GL11.glRotatef(5,
0,
0,
1);
GL11.glScalef(1.35F,
1.35F,
1.35F);
TileEntityRendererDispatcher.instance.renderTileEntityAt(tile,
-0.3D,
-0.3D,
-0.3D,
0.0F);
GL11.glPopMatrix();
}
BlockGrinderRenderer.java 文件源码
java
阅读 27
收藏 0
点赞 0
评论 0
项目:TheMinersFriend
作者:
评论列表
文章目录