/**
* Renders a chest at 0,0,0 - used for item rendering
*/
public void renderChest(Block p_147715_1_, int p_147715_2_, float p_147715_3_)
{
/*if (p_147715_1_ == Blocks.ender_chest)
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.field_147716_d, 0.0D, 0.0D, 0.0D, 0.0F);
}
else if (p_147715_1_ == Blocks.trapped_chest)
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.field_147718_c, 0.0D, 0.0D, 0.0D, 0.0F);
}
else*/
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(this.field_147717_b, 0.0D, 0.0D, 0.0D, 0.0F);
}
}
TileEntityRendererJenChestHelper.java 文件源码
java
阅读 24
收藏 0
点赞 0
评论 0
项目:PopularMMOS-EpicProportions-Mod
作者:
评论列表
文章目录