@Override
public List<BakedQuad> getQuads(IBlockState state, EnumFacing side, long rand)
{
IBakedModel model;
BlockRenderLayer layer = MinecraftForgeClient.getRenderLayer();
if(layer == null)
{
return quads.get(Optional.fromNullable(side));
}
else if(!models.containsKey(Optional.of(layer)))
{
model = missing;
}
else
{
model = models.get(Optional.of(layer));
}
// assumes that child model will handle this state properly. FIXME?
return model.getQuads(state, side, rand);
}
MultiLayerModel.java 文件源码
java
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项目:CustomWorldGen
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