RenderItem.java 文件源码

java
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项目:CustomWorldGen 作者:
protected void renderItemModelIntoGUI(ItemStack stack, int x, int y, IBakedModel bakedmodel)
{
    GlStateManager.pushMatrix();
    this.textureManager.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    this.textureManager.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).setBlurMipmap(false, false);
    GlStateManager.enableRescaleNormal();
    GlStateManager.enableAlpha();
    GlStateManager.alphaFunc(516, 0.1F);
    GlStateManager.enableBlend();
    GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
    GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
    this.setupGuiTransform(x, y, bakedmodel.isGui3d());
    bakedmodel = net.minecraftforge.client.ForgeHooksClient.handleCameraTransforms(bakedmodel, ItemCameraTransforms.TransformType.GUI, false);
    this.renderItem(stack, bakedmodel);
    GlStateManager.disableAlpha();
    GlStateManager.disableRescaleNormal();
    GlStateManager.disableLighting();
    GlStateManager.popMatrix();
    this.textureManager.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    this.textureManager.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).restoreLastBlurMipmap();
}
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