public void renderItemSide(EntityLivingBase entitylivingbaseIn, ItemStack heldStack, ItemCameraTransforms.TransformType transform, boolean leftHanded)
{
if (!heldStack.func_190926_b())
{
Item item = heldStack.getItem();
Block block = Block.getBlockFromItem(item);
GlStateManager.pushMatrix();
boolean flag = this.itemRenderer.shouldRenderItemIn3D(heldStack) && block.getBlockLayer() == BlockRenderLayer.TRANSLUCENT;
if (flag && (!Config.isShaders() || !Shaders.renderItemKeepDepthMask))
{
GlStateManager.depthMask(false);
}
this.itemRenderer.renderItem(heldStack, entitylivingbaseIn, transform, leftHanded);
if (flag)
{
GlStateManager.depthMask(true);
}
GlStateManager.popMatrix();
}
}
ItemRenderer.java 文件源码
java
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