TileEntityRendererDispatcher.java 文件源码

java
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项目:BaseClient 作者:
public void cacheActiveRenderInfo(World worldIn, TextureManager textureManagerIn, FontRenderer fontrendererIn, Entity entityIn, float partialTicks)
{
    if (this.worldObj != worldIn)
    {
        this.setWorld(worldIn);
    }

    this.renderEngine = textureManagerIn;
    this.entity = entityIn;
    this.fontRenderer = fontrendererIn;
    this.entityYaw = entityIn.prevRotationYaw + (entityIn.rotationYaw - entityIn.prevRotationYaw) * partialTicks;
    this.entityPitch = entityIn.prevRotationPitch + (entityIn.rotationPitch - entityIn.prevRotationPitch) * partialTicks;
    this.entityX = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    this.entityY = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    this.entityZ = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;
}
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