public EffectRenderer(World worldIn, TextureManager rendererIn)
{
this.worldObj = worldIn;
this.renderer = rendererIn;
for (int i = 0; i < 4; ++i)
{
this.fxLayers[i] = new List[2];
for (int j = 0; j < 2; ++j)
{
this.fxLayers[i][j] = Lists.newArrayList();
}
}
this.registerVanillaParticles();
}
EffectRenderer.java 文件源码
java
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项目:BaseClient
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