private void renderTileBox(TileEntityPrehistoryBox tile, double x, double y, double z) {
translations = new double[][]{new double[]{0.4D, 0.15D, 0.4D}, new double[]{0.65D, 0.15D, 0.4D}, new double[]{0.4D, 0.15D, 0.65D}, new double[]{0.65D, 0.15D, 0.65D}};
for(int i = 0; i < tile.stacks.length; i++) {
if(tile.stacks[i] != null) {
entityItem[i].setEntityItemStack(tile.stacks[i]);
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glTranslated(x, y, z);
GL11.glTranslated(translations[i][0], translations[i][1], translations[i][2]);
GL11.glRotatef(0F, 0.0F, 0.0F, 0.0F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
RenderItem.renderInFrame = true;
RenderManager.instance.renderEntityWithPosYaw(entityItem[i], 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
RenderItem.renderInFrame = false;
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}
}
TileEntityRendererPrehistoryBox.java 文件源码
java
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项目:AgeCraft-Old
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