AtomizerBlocks.java 文件源码

java
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项目:Atomizer 作者:
/**
 * Registers every model of each block so it has a texture
 */
public static void registerBlockModels(){
    // TODO In die Proxy Klassen verlagern
    System.out.println("Atomizer is registering its models now!");
    RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
    ModelResourceLocation mrl;

    for(Block b : blocks){
        mrl = new ModelResourceLocation(b.getRegistryName(), "inventory");
        renderItem.getItemModelMesher().register(Item.getItemFromBlock(b), 0, mrl);
        System.out.println("Registered: " + b.getRegistryName());

        //ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(b), 0, mrl);
    }

}
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