@SideOnly(Side.CLIENT)
public static void disabledRender(RenderItem itemRender, ItemStack stack, int i, int j)
{
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
GL11.glPushMatrix();
if (!(stack.getItemSpriteNumber() == 0 && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(stack.getItem()).getRenderType())))
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_DEPTH_TEST);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV((double)(i + 0), (double)(j + 16), 500F, 0, 1);
tessellator.addVertexWithUV((double)(i + 16), (double)(j + 16), 500F, 1, 1);
tessellator.addVertexWithUV((double)(i + 16), (double)(j + 0), 500F, 1, 0);
tessellator.addVertexWithUV((double)(i + 0), (double)(j + 0), 500F, 0, 0);
tessellator.draw();
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glDisable(GL11.GL_BLEND);
GL11.glPopMatrix();
}
DisabledHandler.java 文件源码
java
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项目:DimensionGuard
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