/**
* -------------------------------------------------------------------------
*/
@Override
public void registerItemModels() {
RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
for (Item item : RealLifeMod_Items.itemList) {
renderItem.getItemModelMesher().register(item, 0, new ModelResourceLocation(
Reference.ID + ":" + item.getUnlocalizedName().substring(5), "inventory"));
}
for (Block b : RealLifeMod_Blocks.blockList) {
renderItem.getItemModelMesher().register(Item.getItemFromBlock(b), 0,
new ModelResourceLocation(Reference.ID + ":" + b.getUnlocalizedName().substring(5), "inventory"));
}
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(RealLifeMod_Blocks.transformer), 0,
new ModelResourceLocation(Reference.ID + ":blockTransformer", "inventory"));
}
ClientProxy.java 文件源码
java
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项目:Real-Life-Mod-1.8
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