RenderWoodenPress.java 文件源码

java
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项目:TFCPrimitiveTech 作者:
private static void renderInvBlock(Block block, RenderBlocks renderer)
{
    Tessellator var14 = Tessellator.instance;

    GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
    var14.startDrawingQuads();
    var14.setNormal(0.0F, -1.0F, 0.0F);
    renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, 0));
    var14.draw();
    var14.startDrawingQuads();
    var14.setNormal(0.0F, 1.0F, 0.0F);
    renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, 0));
    var14.draw();
    var14.startDrawingQuads();
    var14.setNormal(-1.0F, 0.0F, 0.0F);
    renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, 0));
    var14.draw();
    var14.startDrawingQuads();
    var14.setNormal(0.0F, 0.0F, -1.0F);
    renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(3, 0));
    var14.draw();
    var14.startDrawingQuads();
    var14.setNormal(-1.0F, 0.0F, 0.0F);
    renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, 0));
    var14.draw();
    var14.startDrawingQuads();
    var14.setNormal(0.0F, 0.0F, 1.0F);
    renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, 0));
    var14.draw();
    GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
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