ItemRendererBeamReceiver.java 文件源码

java
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项目:4Space-5 作者:
private void renderBeamReceiver(ItemRenderType type, RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
{
    GL11.glPushMatrix();
    this.transform(type);

    GL11.glColor3f(1.0F, 1.0F, 1.0F);

    FMLClientHandler.instance().getClient().renderEngine.bindTexture(TileEntityBeamReceiverRenderer.receiverTexture);
    TileEntityBeamReceiverRenderer.receiverModel.renderPart("Main");
    TileEntityBeamReceiverRenderer.receiverModel.renderPart("Ring");

    GL11.glColor3f(0.6F, 0.3F, 0.0F);

    GL11.glDisable(GL11.GL_TEXTURE_2D);
    GL11.glDisable(GL11.GL_CULL_FACE);
    TileEntityBeamReceiverRenderer.receiverModel.renderPart("Receiver");
    GL11.glEnable(GL11.GL_TEXTURE_2D);
    GL11.glEnable(GL11.GL_CULL_FACE);

    GL11.glPopMatrix();
}
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