public void renderMachineInWorld(RenderBlocks renderBlocks, IBlockAccess iblockaccess, Block par1Block, int x, int y, int z)
{
par1Block.setBlockBoundsBasedOnState(iblockaccess, x, y, z);
renderBlocks.setRenderBoundsFromBlock(par1Block);
int metadata = iblockaccess.getBlockMetadata(x, y, z) & 12;
if (metadata == BlockMachineMars.CRYOGENIC_CHAMBER_METADATA && par1Block == MarsBlocks.machine)
{
}
else
{
renderBlocks.renderStandardBlock(par1Block, x, y, z);
}
renderBlocks.clearOverrideBlockTexture();
}
BlockRendererMachine.java 文件源码
java
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