public void doRenderLayer(EntityDragon entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
this.dragonRenderer.bindTexture(TEXTURE);
GlStateManager.enableBlend();
GlStateManager.disableAlpha();
GlStateManager.blendFunc(1, 1);
GlStateManager.disableLighting();
GlStateManager.depthFunc(514);
int i = 61680;
int j = i % 65536;
int k = i / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
GlStateManager.enableLighting();
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.dragonRenderer.getMainModel().render(entitylivingbaseIn, p_177141_2_, p_177141_3_, p_177141_5_, p_177141_6_, p_177141_7_, scale);
this.dragonRenderer.func_177105_a(entitylivingbaseIn, partialTicks);
GlStateManager.disableBlend();
GlStateManager.enableAlpha();
GlStateManager.depthFunc(515);
}
LayerEnderDragonEyes.java 文件源码
java
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项目:DecompiledMinecraft
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