@SubscribeEvent
public void renderBlockBreakAnim(RenderWorldLastEvent event) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
this.mc.getTextureManager().getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).setBlurMipmap(false, false);
this.drawBlockDamageTexture(Tessellator.getInstance(), Tessellator.getInstance().getBuffer(), this.mc.getRenderViewEntity(), event.getPartialTicks());
this.mc.getTextureManager().getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).restoreLastBlurMipmap();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
GlStateManager.disableBlend();
}
ExtraBlockBreakHandler.java 文件源码
java
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项目:Adventurers-Toolbox
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