public static void customRenderItem(ItemStack is, boolean normal) {
RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
TextureManager textureManager = Minecraft.getMinecraft().getTextureManager();
// IBakedModel ibakedmodel = renderItem.getItemModelMesher().getItemModel(is);
EntityPlayerSP player = MinecraftTools.getPlayer(Minecraft.getMinecraft());
IBakedModel ibakedmodel = renderItem.getItemModelWithOverrides(is, player.getEntityWorld(), player);
textureManager.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
textureManager.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).setBlurMipmap(false, false);
preTransform(renderItem, is);
GlStateManager.enableRescaleNormal();
GlStateManager.alphaFunc(516, 0.1F);
if (normal) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
}
GlStateManager.pushMatrix();
ibakedmodel = net.minecraftforge.client.ForgeHooksClient.handleCameraTransforms(ibakedmodel, ItemCameraTransforms.TransformType.NONE, false);
renderItem.renderItem(is, ibakedmodel);
GlStateManager.cullFace(GlStateManager.CullFace.BACK);
GlStateManager.popMatrix();
GlStateManager.disableRescaleNormal();
if (normal) {
GlStateManager.disableBlend();
}
textureManager.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
textureManager.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).restoreLastBlurMipmap();
}
RenderHelper.java 文件源码
java
阅读 31
收藏 0
点赞 0
评论 0
项目:Lector
作者:
评论列表
文章目录