public void renderItemIntoGUI(ItemStack stack, int x, int y)
{
IBakedModel ibakedmodel = this.itemModelMesher.getItemModel(stack);
GlStateManager.pushMatrix();
this.textureManager.bindTexture(TextureMap.locationBlocksTexture);
this.textureManager.getTexture(TextureMap.locationBlocksTexture).setBlurMipmap(false, false);
GlStateManager.enableRescaleNormal();
GlStateManager.enableAlpha();
GlStateManager.alphaFunc(516, 0.1F);
GlStateManager.enableBlend();
GlStateManager.blendFunc(770, 771);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.setupGuiTransform(x, y, ibakedmodel.isGui3d());
ibakedmodel.getItemCameraTransforms().applyTransform(ItemCameraTransforms.TransformType.GUI);
this.renderItem(stack, ibakedmodel);
GlStateManager.disableAlpha();
GlStateManager.disableRescaleNormal();
GlStateManager.disableLighting();
GlStateManager.popMatrix();
this.textureManager.bindTexture(TextureMap.locationBlocksTexture);
this.textureManager.getTexture(TextureMap.locationBlocksTexture).restoreLastBlurMipmap();
}
RenderItem.java 文件源码
java
阅读 26
收藏 0
点赞 0
评论 0
项目:DecompiledMinecraft
作者:
评论列表
文章目录