@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
if(mc == null)
{
mc = Minecraft.getMinecraft();
fontRenderer = mc.fontRenderer;
}
drawDefaultBackground();
GlStateManager.color(1F, 1F, 1F, 1F);
this.mc.getTextureManager().bindTexture(texBackground);
this.drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
trackList.drawScreen(mouseX, mouseY, partialTicks);
super.drawScreen(mouseX, mouseY, partialTicks);
GlStateManager.pushMatrix();
GlStateManager.enableDepth();
RenderHelper.enableGUIStandardItemLighting();
GlStateManager.translate(guiLeft + xSize + 3, guiTop + 2, 0);
mc.getRenderItem().renderItemAndEffectIntoGUI(new ItemStack(GeneralLaymansAestheticSpyingScreen.blockGlass, 1, 2), 0, 0);
RenderHelper.disableStandardItemLighting();
GlStateManager.disableDepth();
GlStateManager.popMatrix();
GlStateManager.pushMatrix();
GlStateManager.scale(0.5F, 0.5F, 0.5F);
fontRenderer.drawString(I18n.translateToLocal("glass.gui.availableChannels"), (guiLeft + 5) / 0.5F, (guiTop + 5) / 0.5F, 16777215, true);
GlStateManager.popMatrix();
}
GuiChannelSetterProjector.java 文件源码
java
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项目:GeneralLaymansAestheticSpyingScreen
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